Be prepared to explain and show your GAME following the Design Specifications:
- educational game
- cater for a specific age group
- teach about: (specific content/subject)
- have at least 2 levels of difficulty
- have at least 10 Sprites
- talk about the process of creation
- issues you had to overcome
- timeline/time management
- group work
- strengths / weaknesses / areas of improvement
The presentation needs to include:
- Evaluate stage content
- reflect on performance in each stage of the design cycle
- strengths and weaknesses of each stage
- compare your predicted time with the actual time
- any changes? explain why?
- impact of the product on you, others, environment, etc
- Multimedia elements (if possible)
- sound
- animation
- video (if applicable)
- motion
- images
- etc