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Wednesday, November 30, 2011

G8 Tech Class #32

Today we will be working on Design stage.


Based on our class discussions, I suggest you look into these prompts to think/review your design specifications and develop your designs:
  • What will your game teach about?
  • What makes a game fun/exciting?
  • What do you like in a game?
  • Do you like any specific apps / games?
  • Can you make your own version of an app/game you like?
  • What makes an app/game successful?
  • Would an app/game need instructions?
  • Can you develop a Procedure/Instructions manual for it?
  • Will it have different parts? levels? challenges?
Remember to include all parts needed in your Design stage:
  • variety of designs (at least 3)
  • explain all parts of each design
  • to explain your designs use: storyboards, sketches, arrows, labelled diagrams, etc
  • Evaluate each design against all design specs (from your Investigation stage)
  • Choose one design and justify why


Before you leave you need to make your Process Journal entry of the day!
Design stage is due today.


Due dates for Project 3 have been posted, visit G8 Due Dates - Project 3 to plan ahead and know what is  due and when.

November 30th: Mark Twain's 176th birthday!

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